Index: B
Symbols & Numbers
| A
| B
| C
| D
| E
| F
| G
| H
| I
| J
| K
| L
| M
| N
| O
| P
| Q
| R
| S
| T
| U
| V
| W
| X
| Y
| Z
Index: B
- backstop method: 9.8. More Interesting Instances
- 11.1. UNIVERSAL Methods
- basename subroutine (File::Basename): 12.1. Sample Function-Oriented Interface: File::Basename
- BEGIN block
- importing subroutines: 12.6. What use Is Doing
- purpose: 6.7. Closure Variables as Static Local Variables
- setting constants: 12.7. Setting the Path at the Right Time
- setting paths: 12.7. Setting the Path at the Right Time
- use list and: 12.6. What use Is Doing
- use operation and: 14.3. Writing Tests with Test::More
- behavior
- classes and: 8.2. Introducing the Method Invocation Arrow
- instances and: 9.1. A Horse Is a Horse, of Course of Course--or Is It?
- passing as parameter: 6.3. Callbacks
- subroutine references and: 6. Subroutine References
- testing with isa and can methods: 11.2. Testing Your Objects for Good Behavior
- 11.2. Testing Your Objects for Good Behavior
- blessed references
- indirect object syntax and: 10.3. Indirect Object Notation
- instances as: 9.2. Invoking an Instance Method
- 9.2. Invoking an Instance Method
- 9.8. More Interesting Instances
- isa method and: 11.2. Testing Your Objects for Good Behavior
- nested object destruction: 10.1. Nested Object Destruction
- ref operator and: 9.6. Making a Method Work with Either Classes or Instances
- returning: 9.4. How to Build a Horse
- block form
- grep operator: 5.4. The map and grep Operators
- map operator: 5.5. Using map
Symbols & Numbers
| A
| B
| C
| D
| E
| F
| G
| H
| I
| J
| K
| L
| M
| N
| O
| P
| Q
| R
| S
| T
| U
| V
| W
| X
| Y
| Z
Copyright © 2003
O'Reilly & Associates, Inc.
All Rights Reserved.